Rules glossary
↑ Section 510. Combat Damage Step
510.3 Third, the active player gets priority. (See rule 117, “Timing and Priority.”)
- 510.3a Any abilities that triggered on damage being dealt or while state-based actions are performed afterward are put onto the stack before the active player gets priority; the order in which they triggered doesn’t matter. (See rule 603, “Handling Triggered Abilities.”) (refs: 603)