Rules glossary
904.13 Archenemy Commander Option
- 904.13a As an alternative option, players may play a Commander game (see rule 903, “Commander”) using the Archenemy rules. The normal rules for Commander apply, as modified by the Archenemy rules, with the following exceptions. (refs: 903)
- 904.13b The archenemy starts with 60 life. The opposing team has a shared life total that starts at 60 life rather than individual life totals. The use of a shared life total is detailed in rules 810.8 and 810.9 of the Two-Headed Giant variant. (refs: 810.8)
- 904.13c Poison counters are not shared. If the archenemy has ten or more poison counters, they lose the game. If any individual member of the opposing team has ten or more poison counters, they lose the game. (This is a state-based action. See rule 704.) (refs: 704)
- 904.13d The archenemy’s scheme deck must contain at least ten cards, and each card must have a different English name.