Rules glossary
↑ Parent rule: 700.2 A spell or ability is modal if it has two or more options in…
700.2i Some modal spells have one or more pawprint symbols ({P}) rather than bullet points, as well as an instruction to choose up to a specified number of {P} “worth of modes.” While casting such a spell, its controller can choose any number of modes such that the total number of pawprint symbols listed for the chosen modes is not greater than the specified number.
No sub-rules.