Rules glossary
700.3 Some effects cause objects to be temporarily grouped into piles.
- 700.3a Each of the affected objects must be put into exactly one of those piles, unless the effect specifies otherwise.
- 700.3b Each object in a pile is still an individual object. The pile is not an object.
- 700.3c Objects grouped into piles don’t leave the zone they’re currently in. If cards in a graveyard are split into piles, the order of the graveyard must be maintained. Example: Fact or Fiction reads, “Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.” While an opponent is separating the revealed cards into piles, they’re still in their owner’s library. They don’t leave the library until they’re put into their owner’s hand or graveyard.
- 700.3d A pile can contain zero or more objects.